Community rotation
Aemeath Rupture - Lynae and Verina
Verina field time and damage are estimates. The field time might be lower if calculated exactly, and the damage might be lower or higher. This does not matter for Verina field time, so it is kept at 4.5 seconds: some players may have her at S2 with Variation R5 and leave in about 3 seconds, while newer players with no setup may take up to 7 seconds to leave Verina. The rotation used here is intentionally the least useful one, but the point is to show that she can still work very well in this team, so her damage is not calculated. Maybe in the future :). The damage of the extra Tune Rupture hits from the Seraphic Duet Skill will drop because Mornye is not there to respond to Tune Rupture. Because of that, Rupturous Trail stacks drop to 20 instead of 30, so we cannot activate Aemeath's full passive that gives her 60% Crit DMG and 25% DMG Amplification.
First Rotation
1
VerinaBasic 1, 2, 3, Skill, Liberation, Echo, Jump, Basic 1, 2, 3, Outro. 2
LynaeIntro, Liberation, Skill, Heavy Forte, Jump, Jump, Jump, Visual Impact, Echo, Outro. 3
AemeathIntro, Basic 3, 4, Liberation, Echo, Basic 2, 3, 4, Tune Break, Forte Skill, Basic 2, 3, 4, Forte Skill, Heavy Attack, Liberation, Outro. Second Rotation
1
VerinaIntro, Basic 1, 2, 3, Skill, Liberation, Echo, Jump, Basic 1, 2, 3, Outro. 2
LynaeIntro, Liberation, Skill, Heavy Forte, Jump, Jump, Jump, Visual Impact, Echo, Outro. 3
AemeathIntro, Basic 3, 4, Liberation, Echo, Basic 2, 3, 4, Tune Break, Forte Skill, Basic 2, 3, 4, Forte Skill, Heavy Attack, Liberation, Outro. Third Rotation
Repeat Second Rotation
Input Sequence
Rotation's Buttons
First Rotation
Second Rotation
Third Rotation
Repeat Second Rotation