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Character guide · Fusion Rectifier Support / Sub-DPS

Denia

Fusion Burst and Tune Strain guide - Stats, talents, sequences, builds, studies, and team data.

Denia is a 5-star Fusion Rectifier support and sub-DPS in Wuthering Waves. This page covers both of her Resonance Modes, tested weapon and Echo comparisons, build targets, sequence value, damage studies, and current team data.

Element: Fusion Weapon: Rectifier Rarity: 5★ Version: 3.3
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Denia character artwork

Overview

Base stats

HP 11025
ATK 425
DEF 1149
Max Energy 100
Crit Rate 5%
Crit DMG 150%
Healing Bonus 0%
Fusion DMG Bonus 0%
Tune Break Boost 10
Off-Tune Buildup Rate 100%

Talents

Talent descriptions & multipliers

Talent priority

Normal Attack Recommended levelLv. 6
Resonance Skill Recommended levelLv. 10
Forte Circuit Recommended levelLv. 10
Resonance Liberation Recommended levelLv. 10
Intro Skill Recommended levelLv. 6

Normal Attack

Dreamweaver's Banquet

Basic Attack - Stagecraft Form

Perform up to 4 consecutive attacks, dealing Fusion DMG.

Basic Attack - Breakdown Form

Perform up to 4 consecutive attacks, dealing Fusion DMG.

Heavy Attack - Stagecraft Form

Consume STA to attack the target, dealing Fusion DMG.

Heavy Attack - Breakdown Form

Consume STA to pull in nearby targets, dealing Fusion DMG.

Mid-air Attack - Stagecraft Form

Consume STA to perform Mid-air Plunging Attack, dealing Fusion DMG.

Mid-air Attack - Breakdown Form

Consume STA to perform up to 4 consecutive attacks in mid-air, dealing Fusion DMG.

Mid-air Heavy Attack - Breakdown Form

Hold Normal Attack in the air to perform Mid-air Plunging Attack at the cost of STA, dealing Fusion DMG.

Dodge Counter - Stagecraft Form

Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG.

Press Normal Attack shortly after casting this skill to perform Basic Attack - Stage 4.

Dodge Counter - Breakdown Form

Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG.

Can be cast in mid-air.

Press Normal Attack shortly after casting this skill to perform Basic Attack - Stage 4 or Mid-air Attack - Stage 4.

Multipliers Lv. 10

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Resonance Skill

Bubbles and Baits

Phantom Bubble - Stagecraft Form

Pull in nearby targets, dealing Fusion DMG.

Beckon - Breakdown Form

Pull in nearby targets, dealing Fusion DMG.

This skill shares a Cooldown with Banish - .

Can be cast in mid-air.

Banish - Breakdown Form

While holding a , replace Beckon - with Banish - .

Cast Banish - Stage 1 to pull in nearby targets, dealing Fusion DMG. Press Normal Attack or Resonance Skill shortly after to cast Banish - Stage 2.

Banish - Stage 2 consumes all Dark Cores, dealing Fusion DMG. For each consumed, the DMG Multiplier of the attack increases by 150%.

The skill deals Resonance Liberation DMG.

This skill shares a Cooldown with Beckon - .

Can be cast in mid-air.

Multipliers Lv. 10

Open this panel to load exact values.

Forte Circuit

"Flawless"

Erosion Field

After casting Resonance Liberation Final Act - , generate an , lasting for 30s. Only one generated by your own Resonator can exist at a time.

pulls in nearby targets once every 4s, dealing Fusion DMG, considered Resonance Liberation DMG.

Void Particle

When in the while holding , Normal Attack consumes on hit and grants the following effects:

- The skill DMG is considered Resonance Liberation DMG and the DMG Multiplier is increased by 50%.

- regenerates 100% faster.

Resonance Mode - Fusion Burst

While in , Denia gains the following effects:

- Each time when the following skills deal damage, inflict 2 stacks of Fusion Burst on the target. The same skill can only trigger this effect once every 2s against the same target.

Intro Skill It's Been A While!, Intro Skill Knock Knock, Resonance Liberation Final Act - , Resonance Liberation Final Act - , and .

- Each time when the following skills deal damage, inflict Fusion Burst on the target. The same skill can only trigger this effect once every 2s against the same target.

Basic Attack - Stage 3, Basic Attack - Stage 4, Basic Attack - Stage 3, Basic Attack - Stage 4, Mid-air Attack - Stage 3, and Mid-air Attack - Stage 4.

- When Denia is in the team, if an enemy falls to Fusion Burst DMG, it counts as caused by the nearest active Resonator.

Resonance Mode - Tune Strain

While in , Denia gains the following effects:

- Each time when the following skills deal damage, inflict on the target and reset the duration of on the target. The same skill can only trigger this effect once every 2s against the same target.

Intro Skill It's Been A While!, Intro Skill Knock Knock, Resonance Liberation Final Act - , Resonance Liberation Final Act - , , Basic Attack - Stage 3, Basic Attack - Stage 4, Basic Attack - Stage 3, Basic Attack - Stage 4, Mid-air Attack - Stage 3 and Mid-air Attack - Stage 4.

- When Resonators in the team inflict on the target, this target's Off-Tune Level is increased by 50% of the max. This effect can only be triggered on the same target once every 300s.

Dark Core

- Denia can hold up to 3 Dark Cores.

- While in the Entropy Shift states, Denia obtains 1 every 12s.

Denia obtains 1 upon casting Intro Skill It's Been A While! and Intro Skill Knock Knock.

Void Particle

- Denia can hold up to 100 point of .

- While in , dealing damage through Normal Attack grants .

- Casting Intro Skill It's Been A While!, Intro Skill Knock Knock or Resonance Skill Phantom Bubble - grants 25 point of .

Conformal Charge

- Denia can hold up to 100 points of .

- While in , dealing damage through Normal Attack or Resonance Skill Beckon - grants .

- Casting Resonance Skill Banish - Stage 2 grants 40 point of .

Multipliers Lv. 10

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Status multipliers Lv. 10

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Resonance Liberation

Final Act

Final Act - Stagecraft Form

Deal Fusion DMG.

After performing this skill, obtain for 12s, then switch to .

Final Act - Breakdown Form

When is full, consume all and to perform this skill.

Deal Fusion DMG.

After casting this skill, obtain , which lasts for 30s, and then switch to .

Can be performed in mid-air.

Entropy Shift: Breakdown Form

Increases ATK by 30%.

Obtaining this effect removes the effect.

Entropy Shift: Stagecraft Form

Grants 1 point of per second.

Obtaining this effect removes the effect.

Multipliers Lv. 10

Open this panel to load exact values.

Intro Skill

Formal Greetings

It's Been A While!

Available in , dealing Fusion DMG.

Press Normal Attack after casting this skill to cast Basic Attack - Stage 4.

Knock Knock

Available in , dealing Fusion DMG.

Casting this skill grants for 12s.

Multipliers Lv. 10

Open this panel to load exact values.

Outro Skill

Unfinished Lies

When in , Fusion Burst DMG against targets near the active Resonator in the team is Amplified by 60% for 30s.

This effect ends early when Denia switches modes.

When in , the incoming Resonator has their All DMG Amplified by 15% for 16s.

After this Resonator under this effect inflicts , they gain 40% DMG Amplification instead.

This effect ends early when this Resonator is switched out or when Denia switches modes.

Tune Break

Shattered Hours

When the target's Off-Tune Level is full, Denia can cast Tune Break on the target.

When in , Denia gains the following effects:

- Denia can inflict on the target.

- Denia can respond to .

When responding to : For each stack of on the target, each point of Denia's Tune Break Boost increases her total DMG against the target by 0.12%. While Denia is in the team, the max stack limit of on a target is increased by 1.

Inherent Skill I

Vestiges of Falsehood

When Denia engages in combat in : restore Dark Cores to 2 if she has fewer than 2; restore to 20 point if she has fewer than 20. This effect can be triggered once every 12s.

Inherent Skill II

Etched Colors

While in the Entropy Shift states, Denia obtains the following effects based on her current Resonance Mode:

- : All Resonators in the team gain 30% Fusion DMG Bonus.

- : All Resonators in the team gain 10 Tune Break Boost. When a Resonator in the team has an Off-Tune Buildup Rate over 100%, every 10% that runs over increases the Resonator's Tune Break Boost by 8, up to 40.

Sequences

Sequence value

S1

Silent Glows in a Dimlit Dream

Crit. DMG is increased by 30%.

When performing Resonance Skill Phantom Bubble - , or Resonance Skill Banish - , Basic Attack - Stage 3, Basic Attack - Stage 4, Mid-air Attack - Stage 3, and Mid-air Attack - Stage 4, Denia becomes immune to interruption.

When Denia enters combat in , she obtains the effect for 30s.
When Denia enters combat in , she obtains the effect for 12s.

Why it matters

Not Available

S2

Tossed in the Tides of Reality

When Denia is in , after a Resonator in the team inflicts Fusion Burst on the target, they gain 50% Fusion DMG Bonus for 15s. After Fusion Burst is triggered on enemies near the active Resonator in the team, Denia gains 1 stack of Degenerate Voidmatter for 15s, up to 10 stacks. Each stack of Degenerate Voidmatter causes Denia to ignore 1% of the target's Fusion RES.
This effect ends when Denia switches modes.

When Denia is in , her Forte Circuit effect is enhanced: After a Resonator in the team inflicts on the target, their Tune Break Boost is increased by 20 for 15s, and the target's Off-Tune Level is increased by 100% of the max. This effect can only be triggered once per 300s on the same target.
This effect ends when Denia switches forms.

The DMG Multiplier of Resonance Skill Banish - is increased by 40%.

Why it matters

Not Available

S3

Through Dark and Wind, the Erlking Follows

The DMG Multiplier of Resonance Liberation Final Act - is increased by 80%.

Denia now holds up to 5 Dark Cores. While in Entropy Shift, the shortest interval at which she can obtain is reduced to 6s.
The effect is enhanced and now grants 4 points of per second.
The effect is enhanced: Casting Resonance Liberation Final Act - additionally restores 30 points of Concerto Energy.

Denia's Inherent Skill Vestiges of Falsehood is enhanced:
Upon entering combat, and are restored to the max. This effect can be triggered once every 12s.

When the number of Dark Cores reaches the limit, casting Basic Attack - Stage 4 or Resonance Skill Phantom Bubble - consumes all Dark Cores and increases the DMG Multiplier of this skill by 1200%. The DMG dealt is considered Resonance Liberation DMG.

Why it matters

Not Available

S4

From the Far Beyond, to the Far Beyond

The attack interval of is reduced to 3s.

Why it matters

Not Available

S5

If Lies Patch Up a Heart

The DMG of Resonance Liberation Final Act - is increased by 100%.

Why it matters

Not Available

S6

May You Find Your Sun in the Silence

While in Entropy Shift states, gain 60% ATK increase and 60% Fusion DMG Bonus.

While Denia is in , after deals damage, trigger Fusion Burst on the target based on its max limit. The Fusion Burst DMG triggered gains a 200% DMG Multiplier increase against the main target and does not remove the Fusion Burst stacks on the targets hit. The effect can be triggered on the same target up to 1 time. When the target is damaged by Resonance Liberation Final Act: , the effect's trigger count is reset. The trigger count can be reset for the same target once every 2s.

While Denia is in , when Resonators in the team deal Tune Break DMG to Mistuned enemies in , they additionally inflict 1 stack of on the target. This effect can only be triggered on the same target once every 3s.

Why it matters

Not Available

Sequence damage comparison - Fusion Burst

S0
100%
S1
107%
S2
125%
S3
200%
S4
206%
S5
208%
S6
339%

Sequence damage comparison - Strain

S0
100%
S1
109%
S2
117%
S3
189%
S4
197%
S5
200%
S6
314%

Build

Build targets

Sub-stat priority

  1. 1Crit Rate
  2. 2Crit DMG
  3. 3ATK%
  4. 4Resonance Liberation DMG Bonus
  5. 5Energy Regen

Build targets

ATK2430Cost 3 Fusion / ATK
ATK2160Cost 3 Fusion / Fusion
Crit Rate75-82%Target range
Crit DMG275-290%Target range
Energy Regen130%Recommended baseline
Resonance Liberation DMG20-35%Target range

Weapon comparison

Relative damage

Cost 4 Crit DMG or Crit Rate is selected per weapon exactly as recorded in Denia's existing comparison.

1

Forged Dwarf Star R5

ATK 500Crit Rate 36%

125.67%Cost 4 Crit DMG
Weapon effect
Increases ATK by 24%. When the wielder inflicts Fusion Burst Effect or Tune Strain - Shifting on the target, it increases their Resonance Liberation DMG Bonus by 72% for 5s. Under this effect, when Resonators in the team inflict Fusion Burst Effect or Tune Strain - Shifting, their ATK is increased by 48% for 15s. Effects of the same name cannot be stacked.
2

Forged Dwarf Star R1

ATK 500Crit Rate 36%

100%Cost 4 Crit DMG
Weapon effect
Increases ATK by 12%. When the wielder inflicts Fusion Burst Effect or Tune Strain - Shifting on the target, it increases their Resonance Liberation DMG Bonus by 36% for 5s. Under this effect, when Resonators in the team inflict Fusion Burst Effect or Tune Strain - Shifting, their ATK is increased by 24% for 15s. Effects of the same name cannot be stacked.
3

Stringmaster R1

ATK 500Crit Rate 36%

85.67%Cost 4 Crit DMG
Weapon effect
Grant 12% Attribute DMG Bonus. When dealing Resonance Skill DMG, increases ATK by 12%, stacking up to 2 time(s). This effect lasts for 5s. When the equipped Resonator is not on the field, increases their ATK by an additional 12%.
4

Augment R5

ATK 412Crit Rate 20.2%

73.46%Cost 4 Crit Rate
Weapon effect
When Resonance Liberation is released, increases the caster's ATK by 48%, lasting for 15s.
5

Cosmic Ripples R5

ATK 500ATK 54%

71.93%Cost 4 Crit Rate
Weapon effect
Increases Energy Regen by 25.6%. When hitting a target with Basic Attacks, increases Basic Attack DMG Bonus by 6.4%, stacking up to 5 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.5s.
6

Cosmic Ripples R1

ATK 500ATK 54%

71.52%Cost 4 Crit Rate
Weapon effect
Increases Energy Regen by 12.8%. When hitting a target with Basic Attacks, increases Basic Attack DMG Bonus by 3.2%, stacking up to 5 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.5s.
7

Radiant Dawn R5

ATK 412Crit DMG 40.5%

70.09%Cost 4 Crit Rate
Weapon effect
Casting Resonance Skill increases ATK by 28.8% and grants 28.8% Basic Attack DMG Bonus for 10s.
8

Augment R1

ATK 412Crit Rate 20.2%

70.09%Cost 4 Crit Rate
Weapon effect
When Resonance Liberation is released, increases the caster's ATK by 15%, lasting for 15s.
9

Augment R1

ATK 412Crit Rate 20.2%

67.06%Cost 4 Crit DMG
Weapon effect
When Resonance Liberation is released, increases the caster's ATK by 15%, lasting for 15s.
10

Boson Astrolabe R5

ATK 525Energy Regen 38.9%

66.72%Cost 4 Crit Rate
Weapon effect
Increases ATK by 24%. After a Resonator in the team casts a Tune Break skill, it grants a 18% ATK increase and 18% Basic Attack DMG Bonus to the wielder for 14s.
11

Radiant Dawn R1

ATK 412Crit DMG 40.5%

64.93%Cost 4 Crit Rate
Weapon effect
Casting Resonance Skill increases ATK by 9% and grants 9% Basic Attack DMG Bonus for 10s.
12

Boson Astrolabe R1

ATK 525Energy Regen 38.9%

64.28%Cost 4 Crit Rate
Weapon effect
Increases ATK by 12%. After a Resonator in the team casts a Tune Break skill, it grants a 12% ATK increase and 12% Basic Attack DMG Bonus to the wielder for 14s.

Weapon study

Denia's Signature Weapon Value

The damage shown here is Luuk Herssen's personal damage only, not the entire team's damage.

Luuk setupDenia setupLuuk's damage
Luuk HerssenDaybreaker's SpineRite of Gilded Revelation
DeniaForged Dwarf Star
1,598,000+6.96% gain
Luuk HerssenDaybreaker's SpineRite of Gilded Revelation
DeniaStringmasterCosmic RipplesAugmentRadiant Dawn
1,494,000Baseline

Echoes

Main stats

Echoes 1

Recommended Sonata Sets

Reel of Spliced Memories
Chromatic Foam
Pact of Neonlight Leap
Flaming Clawprint
Moonlit Clouds
Voidwing Moth
Reminiscence: Denia
Hyvatia
Impermanence Heron
Sonata effect
Reel of Spliced Memories · 5 pieces

2 SetATK +10%.

5 SetInflicting Tune Rupture - Shifting or Tune Strain - Shifting on enemies increases the Tune Break Boost of Resonators in the team by 20 for 30s. Effects of the same name do not stack.

Chromatic Foam · 5 pieces

2 SetFusion DMG% +10%.

5 SetWhen the Resonator inflicts Fusion Burst on enemies, gain 10% Fusion DMG Bonus for 15s. While this effect is active, casting an Outro Skill grants the incoming Resonator 25% Fusion DMG Bonus for 15s.

Pact of Neonlight Leap · 5 pieces

2 SetSpectro DMG +10%.

5 SetCasting Outro Skill increases the ATK of the incoming Resonator by 15%, with each point of Tune Break Boost additionally increasing ATK by 0.3%, up to 15%. This effect lasts for 15s, or until the Resonator is switched out.

Flaming Clawprint · 5 pieces

2 SetFusion DMG +10%.

5 SetCasting Resonance Liberation grants all Resonators in the team 15% Fusion DMG Bonus and the caster 20% Resonance Liberation DMG Bonus, lasting for 35s.

Moonlit Clouds · 5 pieces

2 SetEnergy Regen +10%.

5 SetUpon using Outro Skill, ATK of the next Resonator increases by 22.5% for 15s.

Main Echo
Voidwing Moth

Press Echo Skill to transform into Voidwing Moth, dealing 405.00% Spectro DMG to nearby enemies. Hold Echo Skill to continuously attack, dealing up to 12 instances of 49.33% Spectro DMG. Within 15s after using this Echo skill, casting Outro Skill increases the incoming Resonator's ATK by 12.00% for 15s.

Reminiscence: Denia

Summon "Trickster" to deal 273.60% Fusion DMG to enemies. Within the next 15s, casting Outro Skill grants the incoming Resonator 12.00% Fusion DMG Bonus for 15s.

Hyvatia

Summon Hyvatia to fire lasers at enemies from mid-air, dealing 27.36% Spectro DMG 10 times. Casting Outro Skill within 15s after summoning Hyvatia grants 10.00% All-Attribute DMG Bonus to the next Resonator using Intro Skill for 15s. CD: 20s.

Lioness of Glory

Summon the Halberd of Glory to crush an area, dealing 82.08% Fusion DMG to nearby targets, and then blast off after a short delay, dealing 191.52% Fusion DMG. The Resonator with this Echo equipped in the main slot gains 12.00% Fusion DMG Bonus and 12.00% Resonance Liberation DMG Bonus.

Impermanence Heron

Transform into Impermanence Heron to fly up and smack down, dealing 310.56% Havoc DMG. Long press to stay as Impermanence Heron and continuously spit flames, each attack dealing 55.73% Havoc DMG. Once the initial attack lands on any enemy, the current character regains 10 Resonance Energy. If the current character uses their Outro Skill within the next 15s, the next character’s damage dealt will be boosted by 12% for 15s.

Cost 4Crit DMG / Crit Rate
Cost 3ATK / Fusion
Cost 3ATK / Fusion
Cost 1ATK
Cost 1ATK
Echo stat comparisons
1× Cost 4 Crit DMG · 2× Cost 3 Fusion · 2× Cost 1 ATK100%
1× Cost 4 Crit DMG · 1× Cost 3 Fusion · 1× Cost 3 ATK · 2× Cost 1 ATK97.52%
1× Cost 4 Crit DMG · 2× Cost 3 Fusion · 2× Cost 1 ATK85.75%
1× Cost 4 Crit DMG · 2× Cost 3 Fusion · 2× Cost 1 ATK85.13%
1× Cost 4 Crit DMG · 1× Cost 3 Fusion · 1× Cost 3 ATK · 2× Cost 1 ATK82.10%
1× Cost 4 Crit DMG · 1× Cost 3 Fusion · 1× Cost 3 ATK · 2× Cost 1 ATK81.17%
1× Cost 4 Crit DMG · 2× Cost 3 Fusion · 2× Cost 1 ATK73.34%
1× Cost 4 Crit DMG · 2× Cost 3 Fusion · 2× Cost 1 ATK73.34%
1× Cost 4 Crit DMG · 1× Cost 3 Fusion · 1× Cost 3 ATK · 2× Cost 1 ATK69.08%
1× Cost 4 Crit DMG · 1× Cost 3 Fusion · 1× Cost 3 ATK · 2× Cost 1 ATK69.08%

Teams

Current Team DPS teams

Teams

Teams load from the current validated Team DPS projection. Denia's Fusion Burst and Tune Strain setups remain distinct, and future validated Team DPS updates appear here automatically.

Current teams load only when this section is reached.

Calculations

Damage breakdown

Resonance Liberation88.48%
Echo Skill5.87%
Basic Attack2.20%
Resonance Skill1.80%
Intro Skill1.66%

This breakdown preserves Denia's current general damage-distribution assumptions.

Character synergies

Detailed comparison

Weapon Options Study

Open full study
Luuk Herssen / Denia / Mornye

These rows preserve the study results for Luuk Herssen, Denia, and Mornye weapon options. Every value uses the first rotation, and weapons are Rank 1 unless an R5 tag is shown.

#Luuk HerssenDeniaMornyeLuuk DMGDenia DMGMornye DMGTotal DMG
1
Luuk HerssenDaybreaker's Spine
DeniaForged Dwarf Star
MornyeStarfield Calibrator
1,561,844310,44243,3901,915,676
2
Luuk HerssenPulsation Bracer R5
DeniaForged Dwarf Star
MornyeStarfield Calibrator
1,452,219310,44243,3901,806,051
3
Luuk HerssenDaybreaker's Spine
DeniaStringmaster
MornyeStarfield Calibrator
1,447,870272,66243,3901,763,922
4
Luuk HerssenPulsation Bracer
DeniaForged Dwarf Star
MornyeStarfield Calibrator
1,365,140310,44243,3901,718,972
5
Luuk HerssenDaybreaker's Spine
DeniaCosmic Ripples
MornyeStarfield Calibrator
1,447,870221,19243,3901,712,452
6
Luuk HerssenDaybreaker's Spine
DeniaAugment
MornyeStarfield Calibrator
1,447,870206,71043,3901,697,970
7
Luuk HerssenDaybreaker's Spine
DeniaRadiant Dawn
MornyeStarfield Calibrator
1,447,870197,52043,3901,688,780
8
Luuk HerssenPulsation Bracer R5
DeniaStringmaster
MornyeStarfield Calibrator
1,350,866272,66243,3901,666,918
9
Luuk HerssenPulsation Bracer R5
DeniaCosmic Ripples
MornyeStarfield Calibrator
1,350,866221,19243,3901,615,448
10
Luuk HerssenPulsation Bracer R5
DeniaAugment
MornyeStarfield Calibrator
1,350,866206,71043,3901,600,966
11
Luuk HerssenPulsation Bracer R5
DeniaRadiant Dawn
MornyeStarfield Calibrator
1,350,866197,52043,3901,591,776
12
Luuk HerssenPulsation Bracer
DeniaStringmaster
MornyeStarfield Calibrator
1,266,649272,66243,3901,582,701
13
Luuk HerssenPulsation Bracer
DeniaCosmic Ripples
MornyeStarfield Calibrator
1,266,649221,19243,3901,531,231
14
Luuk HerssenPulsation Bracer
DeniaAugment
MornyeStarfield Calibrator
1,266,649206,71043,3901,516,749
15
Luuk HerssenPulsation Bracer
DeniaRadiant Dawn
MornyeStarfield Calibrator
1,266,649197,52043,3901,507,559

Review

Denia review

Review updated:

Denia is a 5-Star Fusion Rectifier support and sub-DPS whose value comes from enabling teams built around Fusion Burst or Tune Strain. She applies the relevant statuses, buffs team damage, groups targets, and contributes off-field Fusion damage through Erosion Field.

Denia is team-dependent by design. She is excellent when the carry directly uses one of her two modes, but her value drops in generic Fusion teams that cannot use Fusion Burst, Tune Strain, or Off-Tune mechanics.

Quick Verdict

Build Denia for Aemeath Fusion Burst teams, Luuk Herssen Tune Strain teams, or Mornye-assisted Off-Tune setups. At S0, Denia already works as a complete support and sub-DPS; she does not need sequences to function.

For vertical investment, S2 is the first major stopping point because it improves both of her mode-specific team directions. S3 is a major personal-damage node, while S6 is her ceiling rather than a requirement.

Dedicated teamsExcellent enabler
Generic teamsLimited value
F2P valueComplete at S0
Vertical valueS2 support, S3/S6 damage

How Denia Works

In Fusion Burst mode, Denia helps apply Fusion Burst, gives the team 30% Fusion DMG Bonus during Entropy Shift, and amplifies Fusion Burst damage near the active Resonator by 60% through her Outro. This is the mode built for Aemeath teams.

In Tune Strain mode, Denia applies Tune Strain - Shifting, responds to Tune Strain - Interfered, and raises the team's Tune Break Boost through Etched Colors: a flat 10 points for every Resonator while she is in Entropy Shift, plus a conversion granting 8 more points for every 10% Off-Tune Buildup Rate above 100%, up to 40. She also raises the target's Tune Strain - Interfered stack cap by 1 while she is in the team. Her Outro gives the incoming Resonator 15% All DMG Amplification for 16 seconds, upgraded to 40% once that Resonator inflicts Tune Strain - Shifting — it reaches one character at a time and ends early if that character swaps out or Denia changes modes.

Her standard grounded route is:

Intro > Basic 4 > Skill > Liberation > Basic 1, 2, 3, 4 > Skill 1 > Skill 2 > Liberation > Echo > Outro

Her alternate route uses a dash to reset the early Basic chain:

Intro > Basic 4 > Skill > Liberation > Basic 1, 2 > Dash > Basic 1, 2 > Skill 1 > Skill 2 > Liberation > Echo > Outro

Build Priorities

Denia's listed general damage is heavily Liberation-focused: Resonance Liberation is 88.48%, Echo is 5.87%, Basic Attack is 2.20%, Resonance Skill is 1.80%, and Intro Skill is 1.66%. Do not build or judge her like a Basic Attack carry.

Her tested targets are 75-82% Crit Rate, 275-290% Crit DMG, 130% Energy Regen, and 20-35% Resonance Liberation DMG. The ATK target is 2430 with Fusion/ATK Cost 3 pieces or 2160 with double Fusion Cost 3 pieces.

Forged Dwarf Star is her strongest listed weapon. It matters beyond her own damage: it grants Resonators in the team 24% ATK for 15 seconds when they inflict Tune Strain - Shifting while her Liberation bonus is active, and in the preserved Luuk personal-damage study his first-rotation damage is 1,561,844 with it against 1,447,870 without — nearly 8% of his damage in that test comes from Denia's weapon, not his own. The page also preserves the full Luuk / Denia / Mornye weapon-options table, because her signature weapon can affect more than Denia's own ranking.

Crit Rate75-82%
Crit DMG275-290%
Energy Regen130%
Liberation DMG20-35%

Best Teams and Echo Choices

Choose Denia's Sonata Set for the team role rather than her personal chart alone. Flaming Clawprint is the strongest listed personal-damage route with Lioness of Glory, while Chromatic Foam, Moonlit Clouds, Reel of Spliced Memories, and Pact of Neonlight Leap cover different support needs.

Reel of Spliced Memories should not be treated as an Aemeath set. Its Tune Break Boost is aimed at the Tune Strain direction, and it becomes more useful for Luuk when Mornye is missing.

Aemeath Fusion Burst teams

Aemeath is Denia's main Fusion Burst partner. Denia adds stacks through Intro, Liberation, and Erosion Field, while part of the resulting Fusion Burst damage is counted in Aemeath's rotation rather than Denia's personal total — in the tested teams Fusion Burst detonates 7 times per rotation, 2 during Denia's own rotation and 5 during Aemeath's.

Chisa and Lupa test nearly tied for the third slot: Chisa brings sustain plus her own damage, while Lupa brings more Fusion amplification (though the Basic Attack half of her Outro is wasted on Aemeath). Use the live Team DPS cards for the current tested rankings and equipment.

Luuk Herssen Tune Strain teams

Luuk Herssen is Denia's main Tune Strain partner, and the math explains why. His passives ask for 60 Tune Break Boost: his base 10, plus Denia's flat 10, plus the conversion — Mornye's Syntony Field raises his Off-Tune Buildup Rate by 50%, which is 5 brackets of 8, the full 40 — landing on exactly 60 only when both of them are in the team. That is also why Denia's set flips: with Mornye, Reel's 20 points are already covered, so Moonlit Clouds pulls ahead, and its Outro ATK lands on Luuk because Denia Outros directly into him.

Without Mornye, Reel becomes more valuable because it adds 20 Tune Break Boost. Luuk, Denia, and Reel reach 40 of Luuk's 60-point requirement, so the set helps even though it does not finish the condition.

Lynae is the tested alternative for Denia's slot here. She deals real personal damage and can inflict Tune Strain - Shifting, but she does not convert Off-Tune Buildup Rate into Tune Break Boost the way Etched Colors does, and her versions of the team sit behind Denia's in the tested data. She is the answer when you do not own Denia, not a replacement for her.

Without Aemeath, Luuk, or Mornye

Denia can still function, but she becomes much less impressive because the team is no longer using the mechanics that define her kit.

If your account does not use Fusion Burst, Tune Strain, or Off-Tune teams, a broader support is usually the better investment.

Sequence Value

Denia is complete at S0. Her sequences improve comfort, team amplification, and personal damage without fixing a missing base-kit function.

  • S1: Adds 30% Crit DMG, interruption immunity to important Breakdown actions, and immediate Entropy Shift states when entering combat.
  • S2: The first major support stopping point. Fusion Burst mode adds a 50% Fusion DMG Bonus to the inflictor and Fusion RES ignore for Denia; Tune Strain mode adds 20 Tune Break Boost and immediately raises the target's Off-Tune Level.
  • S3: Raises Final Act - Breakdown Form's multiplier, increases Dark Core capacity, improves resource generation, and adds a large max-Core multiplier to Stagecraft Basic 4 or Phantom Bubble.
  • S4: Reduces Erosion Field's attack interval from 4 seconds to 3 seconds.
  • S5: Adds 100% to Final Act - Stagecraft Form's damage.
  • S6: Adds 60% ATK and 60% Fusion DMG Bonus during Entropy Shift, strengthens the Fusion Burst trigger, and adds Tune Strain - Interfered applications in Tune Strain mode.

Pull Value

Denia is worth pulling when your account can use one of her dedicated mechanics. She is an enabler first and a generic Fusion sub-DPS second.

Pull or build Denia if:

  • You play Aemeath and want a dedicated Fusion Burst support.
  • You play Luuk Herssen and want a dedicated Tune Strain partner.
  • You use Mornye and can convert Off-Tune Buildup Rate into more Tune Break Boost.
  • You want grouping, off-field damage, and mode-specific amplification in one slot.

Skip or delay Denia if:

  • Your teams do not use Fusion Burst, Tune Strain, or Off-Tune mechanics.
  • You want one universal support who fits most carries.
  • You would need to break a stronger established core to use her.
  • Your current priority is a main DPS or sustain character.

Materials

Exact totals come from the canonical material data.

Character materials

170,000Shell Credit
LF Mech Core
12×MF Mech Core
12×HF Mech Core
FF Mech Core
46×Burning Judgment
60×Dream of Stars

Important skills

1,400,000Shell Credit
25×LF Mech Core
25×MF Mech Core
25×HF Mech Core
45×FF Mech Core
20×We Who Question
25×Spliced String
25×Broken String
40×Solidified String
55×Melodic String

Max character and skills

2,235,100Shell Credit
29×LF Mech Core
67×MF Mech Core
52×HF Mech Core
61×FF Mech Core
46×Burning Judgment
26×We Who Question
60×Dream of Stars
25×Spliced String
46×Broken String
55×Solidified String
67×Melodic String

Videos

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