Character guide · Electro Broadblade Support
Lumi
Electro Broadblade guide - Best weapons, Echoes, stats, teams, and damage notes.
Lumi is a 4-star Electro Broadblade character in Wuthering Waves. This guide collects the page's weapons, Echo sets, stats, talents, sequence notes, rotations, and damage sections in one place.
Overview
Base stats
Talents
Talent descriptions & multipliers
Talent priority
Normal Attack
Recommended levelLv. 10
Resonance Skill
Recommended levelLv. 6
Forte Circuit
Recommended levelLv. 10
Resonance Liberation
Recommended levelLv. 10
Intro Skill
Recommended levelLv. 6

Normal Attack
Navigation Support
Yellow Light: Basic Attack
Summon Squeakie to shoot three shots in a row, dealing Electro DMG.
Yellow Light: Sprint
Dodge to perform Sprint and enter . Lumi is unable to Dodge when performing Sprint.
Yellow Light: Zoom
When in this state, automatically shoot Glitters at a locked-on target and deal Electro DMG, considered Basic Attack DMG.
Yellow Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Red Light: Basic Attack
Perform up to 3 consecutive attacks, dealing Electro DMG.
Red Light: Heavy Attack
Consume STA to strike the ground with Squeakie, causing an impact dealing Electro DMG, considered Basic Attack DMG.
Red Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Red Light: Dodge Counter
Use Basic Attack right after a successful Dodge to attack the target, dealing Electro DMG.
Multipliers Lv.
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Resonance Skill
Searchlight Service
Pounce
When in , use Resonance Skill to perform Pounce, which consumes STA to pounce on the target before switching to .
Lumi will perform a Pounce without STA cost when switched onto the field.
Rebound
When in , use Resonance Skill to perform Rebound, which consumes STA to leap backward and attack the target before switching to .
Yellow Light Mode
Perform ranged attacks when in .
Red Light Mode
Perform melee attacks when in .
Multipliers Lv.
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Forte Circuit
Signal Light
Energized Pounce
When Yellow Light is fully recovered, replace Resonance Skill with Resonance Skill that deals Electro DMG and enter . The DMG dealt is considered Basic Attack DMG.
When in , the DMG Multiplier of Red Light: Basic Attack and Red Light: Heavy Attack is increased, with an extra amount of recovered.
ends after performing altogether 4 Basic Attacks and/or Heavy Attacks.
Energized Rebound
When Red Light is fully recovered, replace Resonance Skill with Resonance Skill that deals Electro DMG and enter . The DMG dealt is considered Basic Attack DMG.
When in , Glitter is replaced by Glare, with an increased DMG Multiplier and an extra amount of recovered.
ends after shooting 6 Glares.
Laser
Casting Outro Skill consumes all obtained in the current mode.
can be cast when the amount of consumed is greater than or equal to 25, dealing Electro DMG. The DMG dealt is considered Basic Attack DMG.
Every 25 consumed generates 1 extra beam, up to 4 beams.
Yellow Light Spark
Lumi can hold up to 100 Yellow Light .
Lumi obtains Yellow Light under the following conditions:
When Yellow Light: Basic Attack hits the target; When Glitter hits the target;
When Glare hits the target;
When Resonance Skill hits the target;
When casting Intro Skill Sepcial Delivery.
Red Light Spark
Lumi can hold up to 100 Red Light .
Lumi obtains Red Light under the following conditions:
When Normal Attack Navigation Support hits the target in or .
Multipliers Lv.
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Resonance Liberation
Squeakie Express
Throw the giant Squeakie at the target, dealing Electro DMG.
Multipliers Lv.
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Intro Skill
Special Delivery
Enter and attack the target, dealing Electro DMG.
Multipliers Lv.
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Outro Skill
Escorting
The incoming Resonator has their Resonance Skill DMG Amplified by 38% for 10s or until they are switched out.

Tune Break
Tune Break: Broadblade
When the target's is full, the Resonators may cast Tune Break on the target.

Inherent Skill I
Pathfinding
Gain 10% Electro DMG Bonus when in .

Inherent Skill II
Expediting
Casting or increases ATK by 10% for 5s.
Sequences
Sequence value

S1
Parcel To Be Delivered
After casting , additionally recovers 60 STA within 3s.
Why it matters
Not Available

S2
Lollo Logistics, Ready to Help
and ignore 20% of the target's DEF.
Why it matters
Not Available

S3
Priority Parcel In Transit
The DMG of Resonance Liberation is increased by 30%.
Why it matters
Not Available

S4
Captain Lumi, At Your Service
Gain 30% Basic Attack DMG Bonus.
Why it matters
Not Available

S5
Parcel Collected On Time
When is fully recovered, DMG Multiplier is increased by 100%.
Why it matters
Not Available

S6
Give Me A Five-star Rating
Casting Resonance Liberation increases all team members' ATK by 20% for 20s.
Why it matters
Not Available
Sequence damage comparison
Build
Build targets
Sub-stat priority
- 1
Crit Rate - 2
Crit DMG - 3
ATK% - 4
Basic Attack DMG Bonus - 5
Energy Regen
Build targets
Weapon comparison
Relative damage
All the calculations below are based on using Cost 4 Crit Rate if the weapon provides Crit DMG, Cost 4 Crit DMG if the weapon provides Crit Rate, and Cost 4 Crit Rate if the weapon provides neither.

Ages of Harvest R1
ATK 587Crit Rate 24.3%
Weapon effect

Verdant Summit R1
ATK 587Crit DMG 48.6%
Weapon effect

Thunderflare Dominion R1
ATK 675Crit Rate 12.1%
Weapon effect

Autumntrace R5
ATK 412Crit Rate 20.2%
Weapon effect

Lustrous Razor R5
ATK 587ATK 36.4%
Weapon effect

Lustrous Razor R1
ATK 587ATK 36.4%
Weapon effect

Discord R5
ATK 337Energy Regen 51.8%
Weapon effect
Echoes
Main stats
Echoes 1
Void Thunder & Moonlit Clouds Sets




Sonata effect
2 SetElectro DMG +10%.
5 SetUpon using Heavy Attack or Resonance Skill, Electro DMG increases by 15%, stacking up to 2 times, each stack lasting for 15s.
2 SetEnergy Regen +10%.
5 SetUpon using Outro Skill, ATK of the next Resonator increases by 22.5% for 15s.
Main Echo
Transform into Nightmare: Thundering Mephis and attack enemies in front, dealing 405% Electro DMG. The Resonator with this Echo equipped in their main slot gains 12.00% Electro DMG Bonus and 12.00% Resonance Liberation DMG Bonus.
Transform into Impermanence Heron to fly up and smack down, dealing 310.56% Havoc DMG. Long press to stay as Impermanence Heron and continuously spit flames, each attack dealing 55.73% Havoc DMG. Once the initial attack lands on any enemy, the current character regains 10 Resonance Energy. If the current character uses their Outro Skill within the next 15s, the next character’s damage dealt will be boosted by 12% for 15s.
Echo stat comparisons
Teams
Current Team DPS teams
Teams are loaded from the current validated Team DPS projection. Lumi does not currently have a verified Team DPS entry, and future Team DPS updates will appear here automatically.
Current teams load only when this section is reached.
Calculations
Damage breakdown
Review
Lumi review
Review updated:
Coming soon.
Materials
Exact totals come from the canonical material data.
Character materials
Important skills
Max character and skills
Videos
Related videos
Videos load only when this section is reached.













